Actions

Tutorial

Difference between revisions of "How to make a voxel tree"

From MagicaVoxel Community Wiki

(Created page with "__NOTOC__ <ul class="large-block-grid-2"> <li>Start out flat. Do an outline of how you want to make your log</li> <li>File:tutorial_0.99.4_dimavoxel_tree01.png</li> </ul>...")
 
m
 
Line 6: Line 6:
 
</ul>
 
</ul>
 
<ul class="large-block-grid-2">
 
<ul class="large-block-grid-2">
<li>Start giving it volume by filling the log slowly</li>
+
<li>Start giving it volume by [[Face mode (interface)|filling]] the log slowly</li>
 
<li>[[File:tutorial_0.99.4_dimavoxel_tree02.png]]<br>
 
<li>[[File:tutorial_0.99.4_dimavoxel_tree02.png]]<br>
 
[[File:tutorial_0.99.4_dimavoxel_tree03.png]]</li>
 
[[File:tutorial_0.99.4_dimavoxel_tree03.png]]</li>
Line 19: Line 19:
 
</ul>
 
</ul>
 
<ul class="large-block-grid-2">
 
<ul class="large-block-grid-2">
<li>Copy and flip log to get a round shape</li>
+
<li>[[Select model (interface)#Copy_voxels|Copy]] and [[Flip model (interface)|flip]] log to get a round shape</li>
 
<li>[[File:tutorial_0.99.4_dimavoxel_tree06.png]]</li>
 
<li>[[File:tutorial_0.99.4_dimavoxel_tree06.png]]</li>
 
</ul>
 
</ul>
Line 27: Line 27:
 
</ul>
 
</ul>
 
<ul class="large-block-grid-2">
 
<ul class="large-block-grid-2">
<li>if you want to make the log higher, you can mirror in the Z axis you need to remove any overhang</li>
+
<li>if you want to make the log higher, you can [[Edit mirror (interface)|mirror]] in the Z axis you need to remove any overhang</li>
 
<li>[[File:tutorial_0.99.4_dimavoxel_tree08.png]]</li>
 
<li>[[File:tutorial_0.99.4_dimavoxel_tree08.png]]</li>
 
</ul>
 
</ul>
 
<ul class="large-block-grid-2">
 
<ul class="large-block-grid-2">
<li>To make leafs start by doing a basic shape</li>
+
<li>To make leafs start by doing a basic [[Voxel mode (interface)|shape]]</li>
 
<li>[[File:tutorial_0.99.4_dimavoxel_tree09.png]]</li>
 
<li>[[File:tutorial_0.99.4_dimavoxel_tree09.png]]</li>
 
</ul>
 
</ul>
 
<ul class="large-block-grid-2">
 
<ul class="large-block-grid-2">
<li>Use the Rand command and start removing every voxel until one color is left</li>
+
<li>Use the [[Miscellaneous (interface)#Rand|Rand]] command and start removing every voxel until one color is left</li>
 
<li>[[File:tutorial_0.99.4_dimavoxel_tree10.mp4]]</li>
 
<li>[[File:tutorial_0.99.4_dimavoxel_tree10.mp4]]</li>
 
</ul>
 
</ul>
 
<ul class="large-block-grid-2">
 
<ul class="large-block-grid-2">
<li>repeat step to get an organic shape Dilate -> Rand -> Remove -> Repeat</li>
+
<li>repeat step to get an organic shape [[Miscellaneous (interface)#Dilat|Dilate]] -> Rand -> Remove -> Repeat</li>
 
<li>[[File:tutorial_0.99.4_dimavoxel_tree11.mp4]]</li>
 
<li>[[File:tutorial_0.99.4_dimavoxel_tree11.mp4]]</li>
 
</ul>
 
</ul>
 
<ul class="large-block-grid-2">
 
<ul class="large-block-grid-2">
<li>add big balls on flat spots repeat the previous step again</li>
+
<li>add [[Voxel mode (interface)|big balls]] on flat spots repeat the previous step again</li>
 
<li>[[File:tutorial_0.99.4_dimavoxel_tree12.png]]</li>
 
<li>[[File:tutorial_0.99.4_dimavoxel_tree12.png]]</li>
 
</ul>
 
</ul>
Line 51: Line 51:
 
</ul>
 
</ul>
 
<ul class="large-block-grid-2">
 
<ul class="large-block-grid-2">
<li>Color leafs and put them on the log</li>
+
<li>[[Replace voxel color (interface)|Color]] leafs and put them on the log</li>
 
<li>[[File:tutorial_0.99.4_dimavoxel_tree14.jpg]]</li>
 
<li>[[File:tutorial_0.99.4_dimavoxel_tree14.jpg]]</li>
 
</ul>
 
</ul>

Latest revision as of 13:17, 9 July 2019


  • Start out flat. Do an outline of how you want to make your log
  • Tutorial 0.99.4 dimavoxel tree01.png
  • Start giving it volume by filling the log slowly
  • Tutorial 0.99.4 dimavoxel tree02.png
    Tutorial 0.99.4 dimavoxel tree03.png
  • Repeat layer by layer until you finish one side
  • Tutorial 0.99.4 dimavoxel tree04.png
  • Remove any spots which dont look natural or are too steep for example.
  • Tutorial 0.99.4 dimavoxel tree05.png
  • Copy and flip log to get a round shape
  • Tutorial 0.99.4 dimavoxel tree06.png
  • Start removing symmetry
  • Tutorial 0.99.4 dimavoxel tree07.png
  • if you want to make the log higher, you can mirror in the Z axis you need to remove any overhang
  • Tutorial 0.99.4 dimavoxel tree08.png
  • To make leafs start by doing a basic shape
  • Tutorial 0.99.4 dimavoxel tree09.png
  • add big balls on flat spots repeat the previous step again
  • Tutorial 0.99.4 dimavoxel tree12.png
  • If the wanted shape was achieved repeat the stop once more tho make sure not to remove TOO many voxels so there aren't a lot of see through parts and flying voxels
  • Tutorial 0.99.4 dimavoxel tree13.jpg
  • Color leafs and put them on the log
  • Tutorial 0.99.4 dimavoxel tree14.jpg
  • Duplicate
  • Tutorial 0.99.4 dimavoxel tree15.jpg
  • Remove flying voxels
  • Tutorial 0.99.4 dimavoxel tree16.png
  • Tada add more details and youre done
  • Tutorial 0.99.4 dimavoxel tree17.jpg

:Dima, july 2019

MediaWiki spam blocked by CleanTalk.