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Difference between revisions of "Project panel (interface)"

From MagicaVoxel Community Wiki

m (project link)
m (scene link)
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<li>Allows hiding/showing the '''project''' menu.<br />
 
<li>Allows hiding/showing the '''project''' menu.<br />
 
3 different displays of the list are available:
 
3 different displays of the list are available:
* [[Project (glossary)|Project]] list
+
* [[Project (glossary)|project]] list
* Pattern list
+
* [[Pattern (interface)|pattern]] list
* Show scene outline
+
* show [[Scene (glossary)|scene]] outline
 
This menu is identical whichever mode (Model, World or Render) you're in.</li>
 
This menu is identical whichever mode (Model, World or Render) you're in.</li>
 
<li>[[File:Interface_0.99.3a_project-switch.gif]]</li>
 
<li>[[File:Interface_0.99.3a_project-switch.gif]]</li>

Revision as of 15:15, 9 March 2019

  • Allows hiding/showing the project menu.
    3 different displays of the list are available: This menu is identical whichever mode (Model, World or Render) you're in.
  • Interface 0.99.3a project-switch.gif

Project list

  • Displays the content of the default project directory.
    This path can be changed in the configuration file config.txt on line dir_model.

Pattern list

  • Displays the content of the default pattern directory.
    This path can be changed in the configuration file config.txt on line dir_pattern.

Show scene outline

  • Displays the scene's objects tree and allows selecting items individually.

    See also rename objects.
    Objects are displayed by order of creation and can't be reorganized by name or manually
  • Interface 0.99.3a project-scene tree example.gif
    Selecting objects and groups from the scene outline



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