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Difference between revisions of "0.99.4.1 (version)"

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(Created page with "__NOTOC__ __NOEDITSECTION__ == 01/09/2019 Changelog == #Renderer #*<code>Sky->IBL</code>: Image Based Lighting. use ".hdr" format panorama images to light the scene. #*<code>F...")
 
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== 01/09/2019 Changelog ==
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== 9/1/2019 Changelog ==
 
#Renderer
 
#Renderer
 
#*<code>Sky->IBL</code>: Image Based Lighting. use ".hdr" format panorama images to light the scene.
 
#*<code>Sky->IBL</code>: Image Based Lighting. use ".hdr" format panorama images to light the scene.

Latest revision as of 06:36, 9 September 2019


9/1/2019 Changelog

  1. Renderer
    • Sky->IBL: Image Based Lighting. use ".hdr" format panorama images to light the scene.
    • Fog: add Equi-angular sampling back to reduce noises. support fogs in othogonal views in a bounding volume.
    • Media: enable Sample->TR-Shadow to allow single direct lighting; enable Sample->MIS-Cloud to allow multiple direct lighting (very expensive).
    • Color all color options have their own color pickers which support HSV, RGB, H-Block and Hex values.
    • Palette Menu right click the palette view to show the pop-up menu.



Source

Update log of the official github page.

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