World window (interface)
From MagicaVoxel Community Wiki
- In world editor, the world window displays the elements (objects and groups) of the entire scene according to the camera position, zoom level and style (perpective, freestyle, etc.).
All elements are displayed in space, relatively to the ground.
If you enter a group, you can only edit elements part of that group. All objects outside the group are locked and darkened.
The view cube is displayed if enabled.