From MagicaVoxel Community Wiki
- In MagicaVoxel, a shader is a script file used to execute an automatic task on the current model.
A shader is usually saved as a .TXT file in the
/shaderdirectory, and needs to be called with the xs console command.
Location of shader files can be modified in the configuration file config.txt by changing the path of the line
Uta: Hi, I'm new on MaxicaVoxel and I wanted to do a Island but the command "xs height" isn't working, help please :c
my_little_bunny: 1. are you a win user
my_little_bunny: 2. did you copy the txt file?
my_little_bunny: As it a) doesn't work on Mac and b) requires a txt file in the Shader folder