Model window (interface)

From MagicaVoxel Community Wiki

  • In model editor, the model window displays the content of the current object according to the camera position, zoom level and style (perpective, freestyle, etc.).

    This is where to alter the content of an object with brushes.

    All other elements (objects or groups) visible in the scene are locked and darkened.

    View cube and camera ruler are displayed if enabled.
  • Interface 0.99.3a model editor-model window example.png
    The model window (left) and the scene outline (right).
    ball is the object currently edited, while pyramid and cube are other objects, locked in the background.

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